#ifndef __GAME_SCENE_H__
#define __GAME_SCENE_H__

#include "cocos2d.h"
#include "BackGroundLayer.h"
#include "GameplayLayer.h"
#include "ScoreLayer.h"
using namespace cocos2d;
class GameScene : public cocos2d::CCLayer
{

public:
    virtual bool init();
    static cocos2d::CCScene* scene();
    void goBack(CCObject* sender);
    void renderMenu();
    CREATE_FUNC(GameScene);
};

#endif // __HELLOWORLD_SCENE_H__
